About this blog and its purpose
There are many things to do in Activeworlds virtual reality environment. I've chosen my way. It is a way of a builder. There are also many ways to build. My way is to create a virtual town.
The town is Horizon City. It was established January 2000 and it quickly became one of the most popular cities back then, with hundreds of builders. Besides that the town serves as historic reminder of how things were at Activeworlds, it is still constantly developing virtual experience, displaying latest features and architectural possibilities.
In this blog I will keep track how the things are going in Horizon City and in Activeworlds community.Tuesday, May 24, 2016
Minor Revelations
Because the area is still quite a mess and not many have seen it yet. The area is currently made with full sheared landscape and it has currently a size of a P-30 world. I already tried making sheared terrain some years ago, but this time it's much better. The name and location will be announced later.
--
The other revelation under this posts topic can be found at AWPortals. Since it is getting into serious community portal once again and registered people can maintain their own profile there, I took an opportunity to reveal something of my RL status too.
Wednesday, April 27, 2016
New builders coming after 6 years!
Tuesday, April 12, 2016
I found Kenny!
Friday, November 16, 2012
After Hiatus
After almost a year, I am back now with my citizenship renewed and I'm going to start to create those builds in ActiveWorlds environment once again. There's more to come and many projects still waiting. I'll try to keep this blog updated too.
Saturday, April 30, 2011
Missing Mauz
Today, a sad and unexpected news was announced. One of my long time AW friends, Mauz has passed. Many will miss her.
In Activeworlds Universe, the welcome message was updated to display the news:
It is with great great sadness that we announce the passing of our beloved Mauz, one of our first users and most dedicated person to the AW community. Mauz was a huge source of inspiration and made enormous contributions to ActiveWorlds. May she rest in peace and may we all spend this weekend remembering her passing. All Bingo games have been canceled until further notice.
Friday, December 31, 2010
Snowy End of 2010

While there are another set of new features for AW users I haven't played with them much yet. Instead I made winter updates in the city ground zero. Eventually, the virtual snow will melt and I'll learn the new features. They integrated nVidia PhysX physics engine to AW Browser, allowing new object types such as Cloth.
Happy New Year!
Saturday, December 4, 2010
They're Coming
I have some expired citizenships in my pocket as well. Today I logged in with old AWTA citizenship and updated some textures of a building in Horizon City.
Friday, December 3, 2010
Belle Tower Painted

In virtual reality, everything is easier and faster. I painted a whole tower within minutes by using a bot. I also optimized some parts of the towers structure.
I'm also re-building some parts of the city GZ so that it will look more up to date. New 'shear' and 'color tint' features will be used on it. Virtual snow will be there soon and once the snow melts, we'll see how the entry area will look.
Friday, November 26, 2010
Shear Terraining
New shear command is one of the coolest new features. It allows yet another new method of landscaping. A builder can now use flat objects with shear command and make a smooth 'terrain' out of them. I made a small sample about how it works near Mini Fukuoka. I'm sure that someday, someone will make a bot that can build these smooth terrains easily. If you are, or if you know a bot maker, I can share my idea about how such bot would work.
With regard to the Mini Fukuoka area, I develop it different way than many other areas at Horizon City. I actually update the area and demolish or update old buildings there. As most of the city's areas are preserved for historic reasons, Mini Fukuoka is not. Recently I updated all roads there by using color tint command. The roads looks much better now imo.
Tuesday, November 16, 2010
Speedbuild 2010 Results

Remember the speedbuild contest that I was participating? Well, it went good! It was quite intense and we had actually fun with other contestants. The results came out last week and I won! My task was to Create a HISTORY MUSEUM detailing a theme from Active Worlds. So I made a building called "History Museum of One Specific Topic from AW". The building exhibits traditional tourist avatar fashion from years 1997-2010.
Monday, November 15, 2010
Cy Awards 2010 Achievements
Two of my creations were nominated for awards: Collapsing building for 2010 Cy Award in category of "Best Effect" and Cobra Wing for 2010 Cy Award in category of "Best Build". Neither of the builds qualified to top 3 on their category.
The winners are listed here at activeworlds forums.
AW Reunion seemed to rule at Cy's this year. I have to admit of voting some of the "AWReunion nominees" too...
Congrats to winners and nominees too!
Blog Layout & Other Updates
Sunday, November 7, 2010
A Way to Build - Casa Cubic


The cubic house is ready and open. I call it Casa Cubic. In a way there is something different at this building. I pushed limits of Activeworlds building with it and only used elements that exist at original Alphaworld environment. No third party textures were used. I'm quite satisfied about the result. It proves that Activeworlds building environment is unique compared to some other 3D platforms. In AW an user can choose to build extraordinary structures with smallest details or he can build with 'normal' 3D-way: using boxes and other simple elements with neat textures on them.Everyone can visit there. All you need is Activeworlds browser, then you need go to world AW (Alphaworld) and teleport to coordinates 6748.6s 14220.5e 4a 275 or type ^jump casa cubic to chat screen inside the browser.
Welcome!
Thursday, October 28, 2010
Three Hours Bridge

Today I built a bridge near the "Casa Cubic" as a part of ongoing landscaping project. It took 3 hours to build the bridge. So I named it as "Three hours bridge".
Actually it was not the simplest thing to build, because in addition for using my own citizen rights, another end of the bridge was built with Horizon City -citizen privileges.
Friday, October 8, 2010
More 5.1 Features & More Building

The browser has got many updates recently. I'm most exited about ability to increase visibility up to 500 meters instead of previous 200 meters! It's a feature that I've waited for a long time. Another nice thing for great screenshots is wireframe rendering. Here's sample of using 500m visibility and wireframe mixed with Paint Shop Pro for pretty cool screenshot. Building on the picture is the same cubic house as in my previous post.
Tomorrow I'm going to participate a speedbuilding contest. I have no clue yet what I am building there. Will be fun for sure !
Sunday, September 19, 2010
Going Cubic
Tuesday, September 14, 2010
Real Time Physics In Our Fingertips
I've already learned some tricks how to build with physics objects, colliders.
Here is a sample pictures for couple of my latest builds: a building that is hit by a shock wave and a simple suspension bridge.


More about latest features here at ActiveWiki
Thursday, May 6, 2010
Building Outside The City


I haven't been building outside Horizon City for years. Since recently. My recent self-designed house located at Cobra Village and it is called Cobra Wing, because of its wing-like shape.
I've also contributed some Horizon City information to virtual encyclopedia dedicated to the Active Worlds: ActiveWiki. <- see the links.




