About this blog and its purpose
There are many things to do in Activeworlds virtual reality environment. I've chosen my way. It is a way of a builder. There are also many ways to build. My way is to create a virtual town.
The town is Horizon City. It was established January 2000 and it quickly became one of the most popular cities back then, with hundreds of builders. Besides that the town serves as historic reminder of how things were at Activeworlds, it is still constantly developing virtual experience, displaying latest features and architectural possibilities.In this blog I will keep track how the things are going in Horizon City and in Activeworlds community.
Friday, December 31, 2010
While there are another set of new features for AW users I haven't played with them much yet. Instead I made winter updates in the city ground zero. Eventually, the virtual snow will melt and I'll learn the new features. They integrated nVidia PhysX physics engine to AW Browser, allowing new object types such as Cloth.
Happy New Year!
Saturday, December 4, 2010
I have some expired citizenships in my pocket as well. Today I logged in with old AWTA citizenship and updated some textures of a building in Horizon City.
Friday, December 3, 2010
In virtual reality, everything is easier and faster. I painted a whole tower within minutes by using a bot. I also optimized some parts of the towers structure.
I'm also re-building some parts of the city GZ so that it will look more up to date. New 'shear' and 'color tint' features will be used on it. Virtual snow will be there soon and once the snow melts, we'll see how the entry area will look.