About this blog and its purpose
There are many things to do in Activeworlds virtual reality environment. I've chosen my way. It is a way of a builder. There are also many ways to build. My way is to create a virtual town.
The town is Horizon City. It was established January 2000 and it quickly became one of the most popular cities back then, with hundreds of builders. Besides that the town serves as historic reminder of how things were at Activeworlds, it is still constantly developing virtual experience, displaying latest features and architectural possibilities.In this blog I will keep track how the things are going in Horizon City and in Activeworlds community.
Sunday, December 23, 2007
Saturday, November 17, 2007
Friday, November 2, 2007
Monday, October 22, 2007
Friday, October 12, 2007
Friday, October 5, 2007
The other real life inspired project is japanese town in northeastern Horizon area. The town is based on idea of long time Horizon City builder Roska, who has lived in Japan.
Saturday, September 22, 2007
Is there optimum ratio, how much elements from a real world is needed for a good virtual environment? If a scale is from zero to max, current AW places usually try to be closer a max than a zero. Most of the other virtual environments, such as Second Life, seems to aim to be near max. People like to see familiar features in artificial realities over the technical possibilities of having different kinds of realities. The optimum seems to be quite near the resemblance of real world.
Because of the difference, somekind of lore is sometimes created to fill gaps between realism and fictional computer based environments. For example if teleporting is possible virtually, easy way to explain it is to make a lore that is based on future. But not too far of a future, as most of the similarities to real world have to be maintained. Fictional governments are also common. Or are they fictional? Is it possible to actually have a Mayor on virtual city? Or a city counsil? What would they do? What are their rights? Doesn't everyone who buy a citizenship from a company that runs the program have equal rights? Is there a mature way to have a city in virtual reality? What is the definition of a city in virtual reality?
By claiming that Horizon City is "a city" in virtual environment makes it already a part of an unwritten lore. Why not to write the rest of it, anyone?
Sunday, August 19, 2007
Monday, July 30, 2007
Thanks to all who have built so far!
Monday, May 28, 2007
Sunday, April 29, 2007
Saturday, April 7, 2007
Friday, April 6, 2007
With the cit re-activation there is even more areas open for everyone to build. Welcome, you can be the 381st builder in this Historic city!
Sunday, March 25, 2007
Thursday, March 22, 2007
A milestone was achieved when Horizon City ad was placed to Alphaworlds ground zero. It would have been almost impossible to have anything placed on display there just some years ago. This is one small proof that AW is slowly going to better direction: users get heard much better than before. Thanks Flagg!
Thursday, March 15, 2007
It's been over 2 years since I last time made a map in AW. I will someday update the old map over Horizon City. It will take hours to scan the whole area. Meanwhile I made partial map over the city central area. The area shown in this map is about 220 x 150 coordinates. The old map covers 1000 x 1000 coords and was made in 2004.
Tuesday, March 6, 2007
Saturday, February 24, 2007
New standard for the city streets is released.
Some of those old street.rwx -objects are already replaced with new objects. Replacing all old streets seems nearly impossible as there were 35.001 street-objects in the city when I last time checked. I scanned all objects in the city area with a bot in January 2004. Each object covers 10 x 10 meters of land. That makes them cover over 3,5 km²! Each ten meters of new streets takes 11 objects. If all of the old ones would be replaced, the addition for object count would be over 350.000.
Gonna let beltways to be as they are...
Thursday, February 15, 2007
Saturday, February 10, 2007
Monday, January 29, 2007
Lord Perception is back in Horizon City. He continues building in his section of the city, which is now called Rawhiti Falls. I quote his blog here:
"Rawhiti Falls is born. Located in the Eastern sector of Horizon City, this will probably become my sole primary project in ActiveWorlds. The main theme of the estate will be centered around landscapes including rivers, gorges, bush land and of course falls, with some buildings amongst the scene."
Big welcome back to one of the greatest builders, Lord Perception!
Sunday, January 28, 2007
There is a new advertisement image for Horizon City. It is made by smoothing the original Horizon City blueprint from late 1999 with new long distance visibility screenhots. AW's camera feature is handy for making those long visibility screenhots. For the new ad I added almost ten of those screenhots to make one solid image with about 600m virtual visibility. Direct url to the new ad is horizoncity.cjb.net/2007ad3.jpg
Monday, January 22, 2007
Sunday, January 14, 2007
Horizon City is also known of its large water areas. Now a river around the city GZ has is drying! But only temporarily as most of the water will be replaced with less laggy surface with some V4 features on it. As the area is quite large, I'm going to try object group loading, presets, to get it built faster.
Friday, January 12, 2007
For a long time the city got a new builder! There are now 376 individual builders in Horizon City area. Unfortunately most of them are not building anymore at anywhere in this environment. Running a city here seems not to be as easy as it used to be. I heard that there is only two active cities in Alphaworld these days. Hopefully larger amount of users will join us and new cities and communities are born again.
Thursday, January 11, 2007
Yesterday I got rights to use Activeworlds' new features called 'V4' in their biggest building worlds, Alphaworld. There is only limited amount of users who has those rights in Alphaworld. V4-rights enables for users to build special effects such as movers, particles and zones in addition to normal building rights.
Wednesday, January 10, 2007
In this blog I will keep track how the things are going in Horizon City and in Activeworlds community. Nothing too serious is to be expected here.